![]() ![]() The narrative teases you with mystery, continually hinting that something grim has come to pass both in Lemuria and the real world from which Aurora came. Along the way, she'll explore the world, meet companions willing to aid her in her quest, and battle hordes of the monsters born by darkness. Aurora is a strong protagonist, one willing to face her fears head on, and do whatever it takes to overcome them. There, she awakens lost and alone, and is told that only she can bring light back to the once-great kingdom. ![]() You play as Aurora, a young girl tragically ripped from the world we know and shoved into Lemuria, a magical land enveloped by darkness. The story does a great job of grabbing your attention right from the start. And every individual element-the story, art, platforming, combat, and especially the music-is superbly crafted, culminating in an unforgettable experience that ensnares the imagination with the unrelenting force of a bear trap. It's a video game fairy tale, one that manages to explore heavy themes without losing its sense of magic and whimsy. Okay, I'm not so great at the whole rhyming thing, but the stanza above pretty much sums up the experience of playing Child of Light.
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